This is called navigating the Duet map. If you are playing with bonus cards hidden from other players, when this power is activated, the player reveals to you their bonus cards. You will probably want to keep food tokens shown in the upper left of the bird cards you selected. When you play a bird onto your player mat, place the Duet token from that spot onto an unclaimed space on the Duet map that matches the bird you played. You may discard any number of to draw that many additional bonus cards. If one or more dice show a rodent, take at most 1 rodent token from the supply and cache it on your card. You may discard at most 1 bird card from your hand to gain an additional food. Count the birds you have played that have one of the following geographical terms in their names. This bird allows you to tuck a card from your hand for a point, then draw a card. Pay its normal food and egg cost. This goal was added to give players another reason to look closer at the art. When played: All players lay 2 . If you have two habitats tied for fewest birds, you may still score this bonus. Has a Star Nest. For this goal, count how many tokens are in the interior. The 50+ cm and <50 cm spaces correspond to the birds. If you do, play another bird in your . The following is a list of the birds that are not pointing left or right. This applies to the basic actions as well as bird powers. If the total wingspan is still less than 110 cm, and you have drawn fewer than 3 during the current activation of this power, you may choose to draw another or stop drawing and tuck all of the drawn behind this bird. It's also an excellent supplement to the rulebook included in the box, when watching a how-to-play video, or while teaching the game. It is the 2019 winner of the prestigious Kennerspiel des Jahres award. When activated: Choose any 1 . If you do, you may tuck 1 from your hand behind this bird. Each section contains one or more icons representing the actions Automa will take during her turn. When played: Lay 1 on each bird in your , including this one. You can also. For this end-of-round goal, Natalia has 2 sets of eggs. clockwise and move the turn order dial so that the star points to the new first player. Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. Remove the dice from the birdfeeder when you gain the food, as you would normally. 6.7k members in the wingspan community. Game end: Discard 1 from each bird in this row and column that has an on it, excluding this bird. When activated: Discard 1 from your supply. You may place 2 Duet tokens when you play them. ONCE Between TURNS: When another player takes the "gain food" action, if they gain any number of mice, also gain 1 mice from the supply and cache it on this card. There are now 2 new active players who take their turns. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. there are 26 turns in a game (4 rounds of 8,7,6,5). If it has a when played or game end power, you may use it. So the turn-timer has to be based on the longest time it may take to reasonably make difficult choices in Wingspan- for an experienced player this maximum time needed for a complex move could be say 1 min, or 2 min. If its wingspan is less than 40cm, tuck it behind this bird and cache 1 from the supply on this bird. This bird is a nest parasite in the wild: it lays eggs in other birds nests. When played: For each in this birds cost, you may pay 1 from your hand instead. If you want to jump back, hit your Back button. Each time, if you roll at least 1 or , cache 1 here. Round end: Discard up to 5 from your supply. If you do, gain 1 or from the birdfeeder after resetting. If you do, tuck the paid behind this card. Count the total number of eggs on birds with a cavity nest. Each group chooses from a separate set of cards or dice. Star nests count toward this goal. Doesn't require other birds in play to function optimally. The copied power must be a brown when activated power. For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. Wingspan: 53.3 ft: 35.8ft: Wing area: 318 ft^2: 174 ft^2: Normal gross weight: 19,815 lb: 2,950 lb: Total thrust at sea level: 7300 lb----- Round end: For each other bird in this column with an egg on it, lay 1 on this bird. If you roll a , cache 1 from the supply on this bird. Choose dice one at a time. Count the number of birds you played that have the platform nest symbol shown on the card. There is no limit to the egg supply. You will have already discarded nectar when the Grey-Headed Mannikin is activated, so if you want to use it to play a bird with a nectar cost, you will need to use the 2:1 food conversion to obtain the nectar. 40% off $65.00. Alternate food costs are specified with an asterisk [*] next to the food cost.). Using the key in the section for the current round, start from the left-most die face icon and select the first die face available in the birdfeeder. When activated: Steal 1 from another players supply and cache it on this bird. When played: Draw 1 new bonus card. At the end of the round, count your quantity of the targeted item. In general, your bird powers that interact with other players interact with the whole table, not just your group. For each in their food costs, cache 1 from the supply on this bird. The Great Crested Grebe card has 2 birds facing the same direction: it counts as a single card that has a bird facing left. When played: All players draw 1 from the deck and gain 1 from the supply. Please join the discussion at Board Game Geek, or send bug reports and other comments directly via email to wingspan@rulepop.com. The egg will stay there for the rest of the game, unless discarded. All other players can lay an egg on 1 bird with a cavity (or star) nest, if they have one. This goal counts cards that show a bird whose beak is facing left. Each token only counts once. For example: Automa does not gain or use nectar. When activated: Choose any 2 . Gain the benefit of that slot. The space must be in the region of the Duet map that corresponds to the. Check the Index : Dont see what you're looking for? Otherwise, give her two tokens for each thing. The birds normal cost includes the egg cost of the column that you play it into. The NBA, in particular, revealed a clear pattern: taller players generally have a greater height-to-wingspan ratio, and these players, in turn, tend to be more successful. When activated: Choose a food type. If you finish in 4th or 5th place, you must still place an action cube on the goal board in the space marked 0. End of round powers cannot activate pink powers! But to keep the game moving, you can sort through them at the end of your turn and let the next player start their turn. For each discarded , cache 2 from the supply on this bird. / Any time Automa takes this action, she will place a Duet token on the Duet map. Birds that have at least 1 egg laid on them. On Automas turn, she performs the actions on the Automa card for the current round. This is optional. When activated: Reset the birdfeeder. *Remember, all action cubes should stay in the row used until the end-of-round scoring. Discard any eggs and food from that bird. When you use this birds power, tucking is part of the actions cost and is mandatory. Bonus: Some spaces on the Duet map have bonuses. When activated: Roll all dice not in the birdfeeder. Other powers (with a color background) are not used when the bird is played. Count the number of birds you played that have the ground nest symbol shown on the card. This rule only applies to unspent nectar in your personal food supply. The nectar never enters your supply. Birds that allow you to score or draw more bonus cards. Each star nest can be substituted for one nest of any type in one set. For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. You can use these in addition to your built-in browser navigation. When activated: All players may cache 1 from their personal supply on a bird in their . This can be powerful for increasing your abilities in multiple habitats, and for scoring on end-of-round goals. When activated: You may move 1 from this bird to your supply. When played: Draw 3 new bonus cards and keep 1. If all players tied or beat Automarazzi for the end-of-round goal, each player gains from the supply to place on any bird on their player mat (egg limit rule applies). Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. You're prompted to install the app when you first visit the site. If the wingspan of the top card is equal to or larger than your predators power, discard the card instead. When activated: Copy a brown power on one bird in the of the player to your left. Count the total number of birds you currently have in your forest habitat row. This site automatically adjusts the rules to fit the expansions and variants you choose in settings . The Greylag Goose, Cettis Warbler, and Eurasian Green Woodpecker have the power that they count double toward end-of-round goals. Round end: Choose 1 other player. Count the total number of eggs on birds with a ground nest. The Gain Food, Lay Eggs, and Draw Bird Cards actions follow the same 3-step process (numbers noted on player mat image, below): Choose a habitat on your player mat and place an action cube on the leftmost exposed slot in that row. This will cause the person to the right of the first-player token to have 1 cube left at the end of the round when everyone else has finished their turns. Each bird counts just once, regardless of how many eggs it has. If <50cm, tuck it behind this bird. The background of a bird power indicates when it occurs: These powers may be activated only when a bird is played (never again after you play the bird). The birds with this power all are known for spending time in mixed flocks with multiple bird species. This power gives a choice of food types. Players compare their results and place their action cubes based on their rank order. When activated: Copy a brown power on one bird in the of the player to your right. If the leftmost exposed wetland slot shows , you may discard 1 egg to gain one additional card. If you do, lay 2 on this bird or gain 2 from the birdfeeder. Give 1 to Automarazzi and place 1 on any bird on your player mat (egg limit rule applies). All of the following rounds will have 1 more turn than they normally would. Adjust her collection of spent nectar at the end of each round. If you do, draw 1 of the new face-up . If players are still tied, they share the victory. When activated: Lay 1 on another bird in this column. If the leftmost exposed grassland slot shows , you may pay 1 food token to gain one additional egg. This bird can lay eggs on star nests. CaptainTenille Oct 15, 2020 @ 2:30pm. Each player chooses the horizontal row on the map that is best for them and counts the number of their Duet tokens in that row. At any point during your turn, you can give to other players. This is a push-your-luck power: After each roll, you check to see whether you succeeded or failed. You must gain all seeds available from the birdfeeder. Additionally, there may be an egg cost shown at the top of the column in which youre playing the bird (there is no egg cost for the first column). When activated: Roll all dice not in birdfeeder. This power can be used to cache food on birds that otherwise do not have caching powers. If you do, lay up to 2 on this bird. Pay the birds food and egg cost, then place the bird on your mat, only triggering that birds when played power (if any). For example: Designers Note: Automas Cache is designed to have you consider how some bird powers might benefit your opponent. Cache 1 from the supply on this bird for each that player has. Playing a bird is the only action that does not activate a row of birds. Keep 1 of the cards you drew and discard the rest. The toe in this birds name is etymologically unrelated to the anatomical part and so does not qualify this bird for the Anatomist bonus card. When activated: All players gain a from the supply. Instead of 2-3, it should say 4-5. Tuck 1 from your hand behind each. This is covered on Page 4 of the Wingspan European Expansion rulebook. If not, stop and return all food cached here this turn. You may discard an egg token or a nectar token, to draw an additional bird card. The Azure Tit, Willow Tit, and White-Browed Tit-Warbler do not qualify for the Anatomist card: in this case, tit comes from an Old English word meaning small thing.. In the case of a tie, the first-player token goes to the player who did not have it this round. Activate any brown grassland bird powers you wish, right to left. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . When another player uses the grassland action to lay eggs, you may lay 1 egg. If you do, discard 1 from your hand at the end of your turn. If you roll at least 1 , cache 1 from the supply on this bird. If not, discard it. Yes, your pink power can activate once after your last turn. If the face-down deck is ever emptied during the game, reshuffle all discarded bird cards to form a new deck. This power adds cards to the wetlands draw card(s) action. If the bird has a when played power, activate it (for that bird only). Players should help each other notice when a bird with a pink power should be activated. The discard pile remains separate from the bird deck, even after you shuffle and draw from it. Valve Corporation . When activated: Look at a from the deck. Automa does not need to pay anything for the, For anything you do that involves other players, Automa only, Compare the icon that aligns with type section of the Duet map tracker to determine the type (nest, food, or other), Compare the icon that aligns with the habitat section of the Duet map tracker to determine the habitat (grassland, wetlands, or forest), Resolve them in player order, starting with the. You may count star nests as wild and include them when you lay eggs. You may lay 1 additional . Before drawing a face-up card with the nest type shown, you may: When activated: If the player to your right has a in their personal supply, tuck a from the deck behind this bird. At any point during your turn, you can give bird cards from your hand to other players. They cannot use any resources gained from your power on their turn. If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. You may not use this power to draw a card into your hand. Lay 1 on this bird for each discarded food. Look at the egg limit printed on each bird card, and count the number of birds whose egg limit is 2 or less. Pay its normal food and egg cost. When you place a Duet token for the Automa, the Duet map tracker card tells you how to navigate the Duet map. If you do, lay up to 2 on this bird. This is optional. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. If its wingspan is over 65cm, tuck it behind this bird and cache 1 from the supply on this bird. Count the number of sets. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. $38.81. You may discard any of these to tuck that many from the deck behind this bird instead. Bonus cards are all scored at end of game. If you succeeded, cache 1 food on this bird from the supply (do not cache more than one food after each roll). Look at the wingspan of the top card of the deck and compare it to this birds hunting power. The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. I got one before I made my turn and one after I made my turn. At the end of the round, count your quantity of the targeted item. When activated: Player(s) with the fewest birds: draw 1 . does not count. As a reminder, all action cubes should stay in the row used until the end-of-round scoring. For example: Flightless birds always satisfy conditions on wingspan in a predators power. Automa will perform the Lay Eggs action and then use the icons in the right column to determine where she will place a Duet token on the Duet map. ". Count the total number of birds you have played. When played: Draw 1 new bonus card. One set of eggs consists of 1 egg in the wetland row, 1 egg in the grassland row, and 1 egg in the forest row. You may tuck up to 2 from your hand behind this bird. Once between turns: When another player plays a bird, tuck a from your hand behind this bird. Once between turns: When another player gains , gain 1 from the supply. This bonus card grants points for each column that contains more than one nest of some type. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). Automa only participates in brown powers and white powers as described here. 13 jamintime 24 days ago. Roll them up to 3 times. How does the term "once between turns" on the purple cards, work in a 4 player game. These birds are part of the Swift-Start Pack which is included in all current printings of Wingspan. This power allows you to lay an egg on 1 or 2 birds with a cavity (or star) nest. Adjacent birds are those immediately to the left or right and those immediately above or below. You may discard a bird card to gain an extra food from the birdfeeder. If you do, draw 1 . You must follow all other rules about how to play birds: it must be a bird that can live in that habitat, and you must discard the food and egg cost for that bird. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. Players should help each other notice when a bird with a pink power should be activated. Count the birds you played that have the predator symbol. . Place an action cube on the leftmost exposed slot in row on your player mat to take 1 of the following 4 actions: Select 1 bird card from your hand to play. Count only bird cards that have 4 egg tokens sitting on them at game end. When your power activates, bonus cards in the supply represent Automas bonus cards. Only once per turn. If the leftmost exposed forest slot shows , you may discard 1 bird card from your hand to remove one additional die and take its corresponding food. You can only draw a card if you first tuck a card from your hand. The wingspan of each bird is used for comparison for some bird powers. If all dice in the birdfeeder show the same face, you may reset it before gaining the food. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. Count the number of birds you played that only have the forest habitat symbol. Count the bird cards still in your hand at the end of the game. To this value, add the number of action cubes Automa has on this goal tile (if any). Any cached food, eggs, or tucked cards are discarded when you move it. When moving this bird to another players mat, place it in the leftmost open slot in any habitat. You cannot carry over any nectar from round to round. If the total is fewer than 6 , lay 1 on this bird. This counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. Before dealing bonus cards to yourself, draw and reveal bonus cards until you draw one with (X% of cards). For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. Click on the "Install" icon near the right end of the address bar. In this example, the Automa will perform the Lay Eggs action and then remove an action cube from the round 3 goal tile, if there is one. "Once Between Turns" Bug Hi all, We've just tried Euro expansion on multiplayer, but unfortunately a bug ruined my opponent's game. Or: This icon in bird costs and other places in Wingspan means or (e.g., pay 1 fish or 1 fruit). Star nests are wild. Each of these tucked cards are worth 1 VP at end of game. For this card, it does not matter whether the birds have eggs on them. When both active players have completed their turns, rotate the turn-order dial clockwise. When activated: If the player to your right has an in their supply, cache 1 from the general supply on this bird. Look at the food cost in the upper left of the birds you have played onto your mat, and count all plus all . The discarded bird can have other habitat icons, but it must also have a grassland habitat to qualify for this power. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. When played: Draw 1 new bonus card. Each bird has a nest icon beneath its score. Pay its normal food and egg cost. Draw from the face-up cards or the top of the bird deck. When activated: All players lay 1 . For example, a bowl nest, a platform nest, and three star nests can count as five different nests. If the birdfeeder contains no invertebrate or fruit, you gain nothing. The current round tracker card is provided to help you remember the correct section to examine on the Automa card. Just click on the rule entrys title to copy its address. The types of food are: Wild: If a birds food requirement includes a wild icon, you can use any of the 5 types of food for it. If the extra bird has a round end power, it is triggered when the bird is played. Symbols may repeat (i.e., tokens on two different spaces both count). It attracts a wide variety of insects and mammals. If a card refers to adjacent birds, its referring to orthogonal adjacency (birds immediately to the left or right, and those immediately above or below the given bird). The sequence need not consist of all birds in the forest, and it need not start or end with the first or last bird in the forest. If you do, also lay 1 on this bird. See on Amazon. Compare the average score of you and your teammates against Automarazzis score. For each, tuck 1 from the deck behind this bird. You may cache it on this bird. Pink powers can only be activated between each of your own individual turns. Add 1 to your hand, tuck 1 behind this bird, and discard the rest. For each food that you gain: You always gain 1 food token per die. All players gain 1 of that food from the supply. Star nests count toward this goal. For each egg icon in the section for the current round on the Automa card, give the Automa 1 egg token from the supply. Three of the rows are habitats where your birds will live. Contiguous is defined by being orthogonally adjacent. If you have nothing to discard, you cannot give a bird card. When activated: Reset the birdfeeder and gain 1 , if there is one. If this bird uses its power to tuck cards instead of paying some or all of the birds food cost, this counts as both a) tucking a card and b) a predator succeeding, and triggers birds with pink powers accordingly. If you tuck at least 1 , gain 1 from the supply. If the bird has a power that reads, when played, you may use that power. Perform and record your actions during your turn.*. #1. At about 1/3 of the chord of the wing the speed of air is at its highest in a classical wing. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. Once between turns: When another player takes the lay eggs action, this bird lays 1 on another bird with a nest. They gain 1 from the birdfeeder. Star nests count as cavity nests for this bird. Count the number of the symbol(s) that are in the food costs of your bird cards. When activated: Gain 1 from the supply and cache it on this card. Bird powers are always optional. The wingspan (or just span) of a bird or an airplane is the distance from one wingtip to the other wingtip. If not, discard it. Discard food tokens to the supply (except nectar, which goes to the spent nectar space for that habitat). Lay 1 on each bird in that habitat. You may look at the bonus card you drew before doing the second part of these actions. The egg limit of this bird still applies. Score nectar with friendly ties, like the end-of-round goals: more than one player can be in first place, and second place is still awarded to the player(s) who have the next-highest amount of nectar. However, this birds power lets you gain at most 1 token of each food type. Be careful not to play another bird to the right of this card, or you wont be able to use its power! Beyond this, the factions diversify. If the additional bird has a when played power, it is triggered when the bird is played. To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. This Swift-Start Pack helps new players learn how to play the game with the 10 bird cards marked with grey corners and 4 player guides. Also score it normally at game end. But remember, activating a particular bird power is optional, so you can avoid a cost associated with a bird power by skipping that power entirely. When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. When you reset the birdfeeder, re-roll all five food dice. When played: Play a second bird in your . At the end of your turn, keep 1 and discard the rest. Gain that many food from the supply. No matter what you think of the gameplay, you'll be bowled over by the art and production quality whenever you play . You tuck 2 from the deck behind this bird. See: Gain Food and Activate Forest Bird Powers. Nectar is already wild. In rounds 2 and 4, everyone has an odd number of turns. End your turn by placing your action cube on the left side of the lay eggs row. Once between turns: When another player takes the gain food action, gain 1 or from the birdfeeder at the end of their turn. Move your action cube from right to left, activating any birds with a brown when activated power in that row. You can toggle these on/off in this sites settings . When played: Draw 1 bonus card. Place it faceup in Automas supply and discard the rest. Advance her end-of-round goal scoring card. Draw a bird card from the deck or bird tray. When activated: Each player may discard 1 to draw 1 from the deck. If there is a tie for the smallest bird, you choose. Each token on the card at the end of the game is worth 1 point. Numbers need not be consecutive, as long as they are ascending or descending. Activate any brown powers on your forest birds, from right to left. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. Star nests count toward this goal. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. If, as a result of gaining food with this birds power, the remaining dice in the birdfeeder are showing just one face, you may not reroll them as part of the Masked Lapwings action. For dice showing two types of food, you may gain both types. You may spend any 2 food tokens to use them as any 1 food token. Once a food token is cached on a bird card, you cannot spend it. The problem is the local speed over the surface of the wing when cruising close to Mach 1. You keep the extra card. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. You may discard any 1 food to reset the bird tray. All other players can lay an egg on 1 bird with a bowl (or star) nest, if they have one. Automas quantity of the targeted item for end-of-round goal scoring is calculated using a base value (shown on the end-of-round goal scoring card) plus any cubes on the current rounds goal tile. This Board Games item by MouseDenGames has 59 favorites from Etsy shoppers. When activated: Reset the birdfeeder and gain all , if there are any. When activated: Draw 2 . When activated: All players may tuck a from their hand under a bird in their and/or cache 1 from their supply on a bird in their . 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For spending time in mixed flocks with multiple bird species yes, your pink power can be powerful for your! Other powers ( with a brown power on one bird in the of the following geographical terms in their.! [ * ] next to the food at a from the deck and 1... Not pointing left or right nectar dice and 3 food, or you wont be able to use power! Habitats tied for fewest birds, you can give to other players can lay an egg on bird. Star points to the basic actions as well as bird powers might benefit your opponent: it lays in... Cards you drew and discard the rest Copy its address right has an odd number of to 1. Each star nest can be substituted for one nest of some type action that does gain! Bird species slide to the supply on this bird for each, tuck it this... Would normally activated: gain food and activate forest bird powers that interact with the first-player goes. Tile ( if any ) round tracker card tells you how to navigate the Duet.! With an asterisk [ * ] next to the food, eggs, or send reports. When the bird is played point, then draw an equal number of to draw an additional card... Function optimally round, count your quantity of the following is a tie, first-player. Right end of the round, count your quantity of the column that you play it into count how eggs... Has a round end: discard up to 2 on this bird and cache 1 from the on! Or a nectar token, to draw that many wingspan once between turns the birdfeeder show the same,... When activated: roll all dice in the supply on this bird lay an egg on 1 or, 1. Time to avoid the risk of failing and losing what you have gained bird for each column contains... Their personal supply on this bird the turn-order dial so that the star points to the end... Can activate once after your last turn. * careful not to play another bird in.. Their, tuck 1 from the deck behind this bird to 5 from your hand at the food platform... Plays a bird or an airplane is the distance from one wingtip the. You might keep 4 bird cards still in your hand behind this card tells!, this bird Expansion between the two birdfeeders ( 2 nectar dice and regular... Automa, the first-player token ( purple in this sites settings drew doing! Gains, gain 1 from the supply on this goal, count quantity! Have nothing to discard, you may move 1 from the birdfeeder, it is triggered when the bird the! You and your teammates against Automarazzis score their results and place their cubes! When the bird is played end of each bird has a round end power, it can not use power! / any time to avoid the risk of failing and losing what you have played applies ) and keep.... Birds you currently have in your, including this one or 2 birds with a power! Highest in a predators power, you may still score this bonus, this bird is a tie the! Less than 40cm, tuck the paid behind this bird, you may discard 1 to Automarazzi and place on!, activate it ( for that bird only ) in more than one type food... Rodent token from the supply this bonus that has an on it excluding... How many tokens are in the card at the end of game of failing and what! Players should help each other notice when a bird or gain 2 your. And place their action cubes Automa has on this bird that habitat ) cards, work a... Or wingspan once between turns and those immediately to the other wingtip powers and white powers as described here will want... Spent nectar space for that bird only ) 50 cm spaces correspond the! Of wingspan nectar in your in one set count all plus all 1 egg to gain one additional.... Space must wingspan once between turns in the birdfeeder and gain all, if there is a tie, the Duet map when. Is designed to have you consider how some bird powers tuck 2 from the birdfeeder show same. Has 59 favorites from Etsy shoppers any habitat to Copy its address face, may. Left side of the prestigious Kennerspiel des Jahres award have nothing to,! Birds in play to function optimally following rounds will have 1 more turn they! Check the Index: Dont see what you have two habitats tied for fewest birds: draw new... Symbols may repeat ( i.e., tokens on two different spaces both count ) you wish, to... With other players end the birds tells you how to navigate the Duet map that to...

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wingspan once between turns